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    Class AudioClipSource

    An AudioClip-based audio source.

    Inheritance
    System.Object
    Serializable
    Dynamic
    MediaSourceBase
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>
    AudioSource
    AudioClipSource
    Implements
    IAudioOutput
    IMediaOutput<IAudioOutput, IAudioInput, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>
    IOutput<IAudioOutput, IAudioInput, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>
    IAudioElement
    IMediaElement
    IElement
    Inherited Members
    AudioSource.Volume
    AudioSource.Config
    AudioSource.DisableTimestampReset
    AudioSource.ForceTimestampReset
    AudioSource.TimestampResetInterval
    AudioSource.FrameDuration
    AudioSource.CalculateDuration(Int32)
    AudioSource.CalculateDurationFloat(Int32)
    AudioSource.CalculateDuration(Int32, AudioConfig)
    AudioSource.CalculateDuration(Int32, Int32, Int32)
    AudioSource.CalculateDurationFloat(Int32, Int32, Int32)
    AudioSource.CreateInputCollection(IAudioOutput)
    AudioSource.RaiseFrame(AudioFrame)
    AudioSource.TrySetSystemTimestamp(AudioFrame)
    AudioSource.TrySetTimestamp(AudioFrame)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.AllowDiagnosticTimer
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.AllowOutputRateTimer
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DeactivatedByApplication
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DeactivatedByServer
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Deactivated
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.CanPauseBitrate
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.CanChangeBitrate
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Disabled
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.UpdateDisabled()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputCanProcessFrame(IAudioInput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RaiseDisabledChange()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Paused
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Persistent
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnRaiseFrame
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnRaisedFrame
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnProcessControlFrames
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnProcessedControlFrames
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnRaiseControlFrameResponses
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnRaisedControlFrameResponses
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnDisabledChange
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnDisabledChangeWithCaller
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnPausedChange
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.SynchronizationSource
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputFormat
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Label
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Input
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.GetInputs()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ChangeInput(SourceInput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.CreateInputCollection(IAudioOutput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.IsStarted
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.IsStopped
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.IsDestroyed
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.State
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnStateChange
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Start()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DoStart()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Stop()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DoStop()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Destroy()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DoDestroy()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RaiseFrame(AudioFrame)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ProcessControlFrame(MediaControlFrame)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ProcessControlFrames(MediaControlFrame[])
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DoProcessControlFrames(MediaControlFrame[])
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RaiseControlFrameResponse(MediaControlFrame)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RaiseControlFrameResponse(MediaControlFrame, IAudioInput[])
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RaiseControlFrameResponses(MediaControlFrame[])
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RaiseControlFrameResponses(MediaControlFrame[], IAudioInput[])
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Output
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Outputs
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.HasOutput(IAudioInput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.AddOutput(IAudioInput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.AddOutputs(IAudioInput[])
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RemoveOutput(IAudioInput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RemoveOutputs(IAudioInput[])
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RemoveOutputs()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputAdded(IAudioInput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputRemoved(IAudioInput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ProcessSdpMediaDescriptionFromOutput(MediaDescription, Boolean, Boolean)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DoProcessSdpMediaDescription(MediaDescription, Boolean, Boolean)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.PipelineJsonFromOutput
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.PipelineJson
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.IncrementCcmSequenceNumber()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.GetCcmSequenceNumber()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ProcessTrackStatsFromOutput(MediaTrackStats)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DoProcessTrackStatsFromOutput(MediaTrackStats)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ProcessSourceStatsFromOutput(MediaSourceStats)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DoProcessSourceStatsFromOutput(MediaSourceStats)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputSynchronizationSource
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputRtpStreamId
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputDeactivated
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OverConstrained
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OverConstrainedOutput
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OverConstrainedBitrate
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OverConstrainedOutputBitrate
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.MinOutputBitrate
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.MaxOutputBitrate
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.TargetOutputBitrate
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.MinOutputEncoding
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.MaxOutputEncoding
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.TargetOutputEncoding
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Content
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.SystemDelay
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.GetPipelineSystemDelay(AudioFormat)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputMuted
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Muted
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnMuted
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnUnmuted
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputSynchronizable
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ToString()
    MediaSourceBase.LogContext
    MediaSourceBase.Id
    MediaSourceBase.ExternalId
    MediaSourceBase.Tag
    MediaSourceBase.Start()
    MediaSourceBase.Stop()
    Dynamic.DynamicProperties
    Dynamic.GetDynamicValue(String)
    Dynamic.SetDynamicValue(String, Object)
    Dynamic.UnsetDynamicValue(String)
    Serializable.IsDirty
    Namespace: FM.LiveSwitch.Unity
    Assembly: FM.LiveSwitch.Unity.dll
    Syntax
    public class AudioClipSource : AudioSource, IAudioOutput, IMediaOutput<IAudioOutput, IAudioInput, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>, IOutput<IAudioOutput, IAudioInput, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>, IAudioElement, IMediaElement, IElement

    Constructors

    AudioClipSource()

    Initializes a new instance of the AudioClipSource class.

    Declaration
    public AudioClipSource()

    AudioClipSource(AudioConfig)

    Initializes a new instance of the AudioClipSource class.

    Declaration
    public AudioClipSource(AudioConfig config)
    Parameters
    Type Name Description
    AudioConfig config

    Properties

    GameObject

    Gets the game object.

    Declaration
    public GameObject GameObject { get; }
    Property Value
    Type Description
    GameObject

    Label

    Gets a label that identifies this class.

    Declaration
    public override string Label { get; }
    Property Value
    Type Description
    System.String
    Overrides
    FM.LiveSwitch.MediaSource<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.Label

    Methods

    DoDestroy()

    Destroys this instance.

    Declaration
    protected override void DoDestroy()
    Overrides
    AudioSource.DoDestroy()

    DoStart()

    Starts this instance.

    Declaration
    protected override Future<object> DoStart()
    Returns
    Type Description
    Future<System.Object>
    Overrides
    FM.LiveSwitch.MediaSource<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.DoStart()

    DoStop()

    Stops this instance.

    Declaration
    protected override Future<object> DoStop()
    Returns
    Type Description
    Future<System.Object>
    Overrides
    FM.LiveSwitch.MediaSource<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.DoStop()

    GetBufferDelay(AudioConfig)

    Gets the buffer delay.

    Declaration
    public static int GetBufferDelay(AudioConfig config)
    Parameters
    Type Name Description
    AudioConfig config

    The config.

    Returns
    Type Description
    System.Int32

    GetInputs()

    Gets the available inputs.

    Declaration
    public override Future<SourceInput[]> GetInputs()
    Returns
    Type Description
    Future<SourceInput[]>
    Overrides
    FM.LiveSwitch.MediaSource<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.GetInputs()

    Implements

    IAudioOutput
    IMediaOutput<TIOutput, TIInput, TFrame, TBuffer, TBufferCollection, TFormat>
    IOutput<TIOutput, TIInput, TFrame, TBuffer, TBufferCollection, TFormat>
    IAudioElement
    IMediaElement
    IElement
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